
Contains pure Object Pascal library for creating Macromedia Shockwave Flash movies (SWF), without using of any external dynamic libraries. Released features:
Main Delphi SWF SDK features:
reads and recreates an existing SWF; creates visual objects (shape, button, text); creates advanced objects (morphing shape, sprite); inserts various image formats (jpg, bmp, png, gif); inserts wave and MP3 sound as event or streaming; inserts FLV video; native Delphi Canvas with HDC handle for WinAPI GDI functions; imports Windows Metafile graphics; all types of filling (solid, gradient, image); Flash 8 effects (shadow, glow, edge, etc.); supports device and embedded fonts; supports Unicode font and text; any transition and transformation; etc.
In Flash Actions:
embedded ActionScript Compiler with the full source code; all modifications of the script version: ActionScript 1, object oriented ActionScript 2/3, FlashLite 1.1; a log file of error compiles writing; a low-level action instruction (like p-code) and bytecode coding.
XML technology supporting:
make SWF from XML file using swf-level and flash-level of the SDK; save an existing SWF to XML file for recreating; save all resources as internal XML or external files; support a custom interpretation of standard and custom nodes.

Delphi SWF SDK 2.0.3 was released by FeatherySoft on Wednesday 22 November 2006.